Blaze Accelerator Deck Breakdown

Cards Usage Statistic

Main Deck

Artifact Lancea
Artifact Lancea
Artifact Lancea
LIGHT 5
Artifact Lancea
  • ATK:

  • 1700

  • DEF:

  • 2300


You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.

Awakening of the Possessed - Greater Inari Fire
Awakening of the Possessed - Greater Inari Fire
Awakening of the Possessed - Greater Inari Fire
FIRE 5
Awakening of the Possessed - Greater Inari Fire
  • ATK:

  • 2000

  • DEF:

  • 200


You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower FIRE monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Greater Inari Fire" once per turn. ● When this card is Special Summoned by its effect: You can inflict damage to your opponent equal to the original ATK of 1 monster they control (your choice). ● If this card is sent from the field to the GY: You can add 1 "Spiritual Fire Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.

Droll & Lock Bird
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

Volcanic Emperor
Volcanic Emperor
Volcanic Emperor
FIRE 8
Volcanic Emperor
  • ATK:

  • 3100

  • DEF:

  • 2400


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 Pyro monsters or 1 "Blaze Accelerator" card from your face-up field and/or GY. You can only Special Summon "Volcanic Emperor" once per turn. When Summoned this way: You can inflict 500 damage to your opponent for each banished Pyro monster, then you can Set 1 "Volcanic" Trap directly from your Deck. Each time your opponent Special Summons a monster(s), inflict 500 damage to your opponent.

Volcanic Rimfire
Volcanic Rimfire
Volcanic Rimfire
FIRE 1
Volcanic Rimfire
  • ATK:

  • 300

  • DEF:

  • 0


If this card is sent to the GY: You can activate 1 of these effects (but you can only use each effect of "Volcanic Rimfire" once per turn); ● Banish this card from your GY, and if you do, send 1 "Volcanic" monster from your Deck to the GY, except "Volcanic Rimfire". ● Banish 1 "Blaze Accelerator" card from your face-up field or GY, and if you do, place 1 "Blaze Accelerator" Continuous Spell/Trap from your hand or Deck face-up on your field.

Volcanic Scattershot
Volcanic Scattershot
Volcanic Scattershot
FIRE 2
Volcanic Scattershot
  • ATK:

  • 500

  • DEF:

  • 0


If this card is sent to the Graveyard: Inflict 500 damage to your opponent. If this card is sent to the Graveyard by the effect of a "Blaze Accelerator" card: You can send 2 "Volcanic Scattershots" from your hand and/or Deck to the Graveyard; destroy all monsters your opponent controls.

Volcanic Shell
Volcanic Shell
Volcanic Shell
FIRE 1
Volcanic Shell
  • ATK:

  • 100

  • DEF:

  • 0


Once per turn: You can pay 500 LP; add 1 "Volcanic Shell" from your Deck to your hand. This card must be in the GY to activate and to resolve this effect.

Volcanic Trooper
Volcanic Trooper
Volcanic Trooper
FIRE 3
Volcanic Trooper
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can add 1 "Volcanic" card from your Deck to your hand, except "Volcanic Trooper". You can discard 1 card; Special Summon 1 "Bomb Token" (Pyro/FIRE/Level 1/ATK 1000/DEF 1000) to your opponent's field. Each time 1 is destroyed, its controller takes 500 damage. You can only use each effect of "Volcanic Trooper" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Blaze Accelerator
Blaze Accelerator
Blaze Accelerator
Spell Continuous
Blaze Accelerator

    You can target 1 monster your opponent controls; send 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard, and if you do, destroy that target. You cannot declare an attack during the turn you activate this effect.

    Bonfire
    Bonfire
    Bonfire
    Spell Normal
    Bonfire

      Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.

      Called by the Grave
      Called by the Grave
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



        Tag(s):

        Fire Ejection
        Fire Ejection
        Fire Ejection
        Spell Normal
        Fire Ejection

          Send 1 Pyro monster from your Deck to the GY, then, if you sent a "Volcanic" monster to the GY, you can apply 1 of these effects. ● Inflict damage to your opponent equal to its Level x 100. ● Special Summon 1 "Bomb Token" (Pyro/FIRE/Level 1/ATK 1000/DEF 1000) to your opponent's field. Each time 1 is destroyed, its controller takes 500 damage. You can only activate 1 "Fire Ejection" per turn.

          Volcanic Blaze Accelerator
          Volcanic Blaze Accelerator
          Volcanic Blaze Accelerator
          Spell Continuous
          Volcanic Blaze Accelerator

            Activate this card by sending 1 "Blaze Accelerator" from your hand, Deck, or face-up field to the GY. You can only control 1 "Volcanic Blaze Accelerator". Once per turn, during your Main Phase: You can Special Summon 1 "Volcanic" monster from your hand. Once per turn: You can target 1 face-up monster your opponent controls; send 1 Level 1 Pyro monster from your Deck to the GY, and if you do, destroy that monster.

            Blaze Accelerator Reload
            Blaze Accelerator Reload
            Blaze Accelerator Reload
            Trap Continuous
            Blaze Accelerator Reload

              This card's name becomes "Tri-Blaze Accelerator" while in the Spell & Trap Zone. During either player's Main Phase: You can send 1 "Volcanic" card from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Blaze Accelerator Reload" once per turn. During either player's Main Phase: You can banish this card from your Graveyard; send 1 "Volcanic" card from your Deck to the Graveyard.

              Evenly Matched
              Evenly Matched
              Evenly Matched
              Trap Normal
              Evenly Matched

                At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

                Infinite Impermanence
                Infinite Impermanence
                Infinite Impermanence
                Trap Normal
                Infinite Impermanence

                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                  Spiritual Fire Art - Kurenai
                  Spiritual Fire Art - Kurenai
                  Spiritual Fire Art - Kurenai
                  Trap Normal
                  Spiritual Fire Art - Kurenai

                    Tribute 1 FIRE monster; inflict damage to your opponent equal to that monster's original ATK.

                    Volcanic Emission
                    Volcanic Emission
                    Volcanic Emission
                    Trap Normal
                    Volcanic Emission

                      Activate 1 of these effects (but you can only use each effect of "Volcanic Emission" once per turn); ● Take 1 "Volcanic" monster from your Deck, and either add it to your hand or Special Summon it, ignoring its Summoning conditions, but return it to the hand during the End Phase. ● Target 1 Pyro monster on the field; inflict damage to your opponent equal to that monster's original ATK, or if you targeted a monster you control, the damage is halved.

                      Extra Deck

                      Amphibious Swarmship Amblowhale
                      Amphibious Swarmship Amblowhale
                      Amphibious Swarmship Amblowhale
                      FIRE
                      Amphibious Swarmship Amblowhale
                      • ATK:

                      • 2600

                      • LINK-4

                      Link Arrow:

                      Left

                      Right

                      Bottom

                      Bottom-Right


                      2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.

                      Hiita the Fire Charmer, Ablaze
                      Hiita the Fire Charmer, Ablaze
                      Hiita the Fire Charmer, Ablaze
                      FIRE
                      Hiita the Fire Charmer, Ablaze
                      • ATK:

                      • 1850

                      • LINK-2

                      Link Arrow:

                      Bottom-Left

                      Bottom-Right


                      2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.

                      Moon of the Closed Heaven
                      Moon of the Closed Heaven
                      Moon of the Closed Heaven
                      LIGHT
                      Moon of the Closed Heaven
                      • ATK:

                      • 1200

                      • LINK-2

                      Link Arrow:

                      Top

                      Top-Right


                      2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.

                      Promethean Princess, Bestower of Flames
                      Promethean Princess, Bestower of Flames
                      Promethean Princess, Bestower of Flames
                      FIRE
                      Promethean Princess, Bestower of Flames
                      • ATK:

                      • 2700

                      • LINK-3

                      Link Arrow:

                      Left

                      Right

                      Bottom


                      2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.

                      Relinquished Anima
                      Relinquished Anima
                      Relinquished Anima
                      DARK
                      Relinquished Anima
                      • ATK:

                      • 0

                      • LINK-1

                      Link Arrow:

                      Top


                      1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.

                      S:P Little Knight
                      S:P Little Knight
                      S:P Little Knight
                      DARK
                      S:P Little Knight
                      • ATK:

                      • 1600

                      • LINK-2

                      Link Arrow:

                      Left

                      Right


                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                      Salamangreat Almiraj
                      Salamangreat Almiraj
                      Salamangreat Almiraj
                      FIRE
                      Salamangreat Almiraj
                      • ATK:

                      • 0

                      • LINK-1

                      Link Arrow:

                      Bottom-Right


                      1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.

                      Salamangreat Sunlight Wolf
                      Salamangreat Sunlight Wolf
                      Salamangreat Sunlight Wolf
                      FIRE
                      Salamangreat Sunlight Wolf
                      • ATK:

                      • 1800

                      • LINK-2

                      Link Arrow:

                      Top

                      Bottom


                      2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.

                      Underworld Goddess of the Closed World
                      Underworld Goddess of the Closed World
                      Underworld Goddess of the Closed World
                      LIGHT
                      Underworld Goddess of the Closed World
                      • ATK:

                      • 3000

                      • LINK-5

                      Link Arrow:

                      Top

                      Top-Right

                      Right

                      Bottom

                      Bottom-Right


                      4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

                      Main: 55 Extra: 15

                      3 cardArtifact Lancea 3 cardArtifact Lancea
                      Artifact Lancea
                      LIGHT 5
                      Artifact Lancea
                      • ATK:

                      • 1700

                      • DEF:

                      • 2300


                      You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


                      1 cardAwakening of the Possessed - Greater Inari Fire 1 cardAwakening of the Possessed - Greater Inari Fire
                      Awakening of the Possessed - Greater Inari Fire
                      FIRE 5
                      Awakening of the Possessed - Greater Inari Fire
                      • ATK:

                      • 2000

                      • DEF:

                      • 200


                      You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower FIRE monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Greater Inari Fire" once per turn. ● When this card is Special Summoned by its effect: You can inflict damage to your opponent equal to the original ATK of 1 monster they control (your choice). ● If this card is sent from the field to the GY: You can add 1 "Spiritual Fire Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.


                      3 cardChaos Hunter 3 cardChaos Hunter
                      Chaos Hunter
                      DARK 7
                      Chaos Hunter
                      • ATK:

                      • 2500

                      • DEF:

                      • 1600


                      When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand. Your opponent cannot banish cards.


                      3 cardDroll & Lock Bird 3 cardDroll & Lock Bird
                      Droll & Lock Bird
                      WIND 1
                      Droll & Lock Bird
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                      1 cardFire King Avatar Kirin 1 cardFire King Avatar Kirin
                      Fire King Avatar Kirin
                      FIRE 3
                      Fire King Avatar Kirin
                      • ATK:

                      • 1000

                      • DEF:

                      • 200


                      If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can send 1 FIRE monster from your Deck to the Graveyard.


                      1 cardFire King High Avatar Kirin
                      1 cardFire King High Avatar Kirin
                      Fire King High Avatar Kirin
                      FIRE 8
                      Fire King High Avatar Kirin
                      • ATK:

                      • 2400

                      • DEF:

                      • 200


                      During the Main Phase, if this card is in your hand (Quick Effect): You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, Special Summon this card. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King" monster from your hand or GY, except "Fire King High Avatar Kirin", then you can destroy 1 card on the field. You can only use each effect of "Fire King High Avatar Kirin" once per turn.


                      3 cardLegendary Fire King Ponix 3 cardLegendary Fire King Ponix
                      Legendary Fire King Ponix
                      FIRE 1
                      Legendary Fire King Ponix
                      • ATK:

                      • 500

                      • DEF:

                      • 200


                      If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn.


                      1 cardSacred Fire King Garunix 1 cardSacred Fire King Garunix
                      Sacred Fire King Garunix
                      FIRE 8
                      Sacred Fire King Garunix
                      • ATK:

                      • 2700

                      • DEF:

                      • 1700


                      If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Normal or Special Summoned: You can destroy 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your hand, Deck, or face-up field, except "Sacred Fire King Garunix", and if you do, this card gains ATK equal to half the destroyed monster's ATK it had there, until the end of this turn. You can only use each effect of "Sacred Fire King Garunix" once per turn.


                      2 cardVolcanic Emperor 2 cardVolcanic Emperor
                      Volcanic Emperor
                      FIRE 8
                      Volcanic Emperor
                      • ATK:

                      • 3100

                      • DEF:

                      • 2400


                      Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 Pyro monsters or 1 "Blaze Accelerator" card from your face-up field and/or GY. You can only Special Summon "Volcanic Emperor" once per turn. When Summoned this way: You can inflict 500 damage to your opponent for each banished Pyro monster, then you can Set 1 "Volcanic" Trap directly from your Deck. Each time your opponent Special Summons a monster(s), inflict 500 damage to your opponent.


                      3 cardVolcanic Rimfire 3 cardVolcanic Rimfire
                      Volcanic Rimfire
                      FIRE 1
                      Volcanic Rimfire
                      • ATK:

                      • 300

                      • DEF:

                      • 0


                      If this card is sent to the GY: You can activate 1 of these effects (but you can only use each effect of "Volcanic Rimfire" once per turn); ● Banish this card from your GY, and if you do, send 1 "Volcanic" monster from your Deck to the GY, except "Volcanic Rimfire". ● Banish 1 "Blaze Accelerator" card from your face-up field or GY, and if you do, place 1 "Blaze Accelerator" Continuous Spell/Trap from your hand or Deck face-up on your field.


                      3 cardVolcanic Shell 3 cardVolcanic Shell
                      Volcanic Shell
                      FIRE 1
                      Volcanic Shell
                      • ATK:

                      • 100

                      • DEF:

                      • 0


                      Once per turn: You can pay 500 LP; add 1 "Volcanic Shell" from your Deck to your hand. This card must be in the GY to activate and to resolve this effect.


                      3 cardVolcanic Trooper 3 cardVolcanic Trooper
                      Volcanic Trooper
                      FIRE 3
                      Volcanic Trooper
                      • ATK:

                      • 1000

                      • DEF:

                      • 1000


                      If this card is Normal or Special Summoned: You can add 1 "Volcanic" card from your Deck to your hand, except "Volcanic Trooper". You can discard 1 card; Special Summon 1 "Bomb Token" (Pyro/FIRE/Level 1/ATK 1000/DEF 1000) to your opponent's field. Each time 1 is destroyed, its controller takes 500 damage. You can only use each effect of "Volcanic Trooper" once per turn.


                      3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
                      Ash Blossom & Joyous Spring
                      FIRE 3
                      Ash Blossom & Joyous Spring
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                      3 cardGhost Reaper & Winter Cherries 3 cardGhost Reaper & Winter Cherries
                      Ghost Reaper & Winter Cherries
                      DARK 3
                      Ghost Reaper & Winter Cherries
                      • ATK:

                      • 0

                      • DEF:

                      • 1800


                      If your opponent controls more monsters than you do (Quick Effect): You can discard this card; reveal 1 card in your Extra Deck, then look at your opponent's Extra Deck, also banish all cards in their Extra Deck with the same name as that revealed card. You can only use this effect of "Ghost Reaper & Winter Cherries" once per turn.


                      1 cardBlaze Accelerator 1 cardBlaze Accelerator
                      Blaze Accelerator
                      Spell Continuous
                      Blaze Accelerator

                        You can target 1 monster your opponent controls; send 1 Pyro-Type monster with 500 or less ATK from your hand to the Graveyard, and if you do, destroy that target. You cannot declare an attack during the turn you activate this effect.


                        3 cardBonfire
                        3 cardBonfire
                        Bonfire
                        Spell Normal
                        Bonfire

                          Add 1 Level 4 or lower Pyro monster from your Deck to your hand. You can only activate 1 "Bonfire" per turn.


                          1 cardCalled by the Grave
                          1 cardCalled by the Grave
                          Called by the Grave
                          Spell Quick
                          Called by the Grave

                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                            Tag(s):

                            3 cardFire Ejection 3 cardFire Ejection
                            Fire Ejection
                            Spell Normal
                            Fire Ejection

                              Send 1 Pyro monster from your Deck to the GY, then, if you sent a "Volcanic" monster to the GY, you can apply 1 of these effects. ● Inflict damage to your opponent equal to its Level x 100. ● Special Summon 1 "Bomb Token" (Pyro/FIRE/Level 1/ATK 1000/DEF 1000) to your opponent's field. Each time 1 is destroyed, its controller takes 500 damage. You can only activate 1 "Fire Ejection" per turn.


                              1 cardFire King Island 1 cardFire King Island
                              Fire King Island
                              Spell Field
                              Fire King Island

                                If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. ● During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. ● If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand.


                                1 cardFire King Sanctuary 1 cardFire King Sanctuary
                                Fire King Sanctuary
                                Spell Continuous
                                Fire King Sanctuary

                                  When this card is activated: You can place 1 "Fire King Island" from your Deck face-up in your Field Zone. Once per turn, if a card in your Field Zone would be destroyed by card effect, you can destroy 1 FIRE monster in your hand or face-up field instead. Once per turn, if your opponent Special Summons a monster(s), you can: Immediately after this effect resolves, Xyz Summon 1 FIRE Xyz Monster using only "Fire King" monsters you control. You can only activate 1 "Fire King Sanctuary" per turn.


                                  1 cardOne for One
                                  1 cardOne for One
                                  One for One
                                  Spell Normal
                                  One for One

                                    Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                                    3 cardVolcanic Blaze Accelerator 3 cardVolcanic Blaze Accelerator
                                    Volcanic Blaze Accelerator
                                    Spell Continuous
                                    Volcanic Blaze Accelerator

                                      Activate this card by sending 1 "Blaze Accelerator" from your hand, Deck, or face-up field to the GY. You can only control 1 "Volcanic Blaze Accelerator". Once per turn, during your Main Phase: You can Special Summon 1 "Volcanic" monster from your hand. Once per turn: You can target 1 face-up monster your opponent controls; send 1 Level 1 Pyro monster from your Deck to the GY, and if you do, destroy that monster.


                                      3 cardDominus Impulse 3 cardDominus Impulse
                                      Dominus Impulse
                                      Trap Normal
                                      Dominus Impulse

                                        If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                        3 cardEvenly Matched 3 cardEvenly Matched
                                        Evenly Matched
                                        Trap Normal
                                        Evenly Matched

                                          At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                          1 cardSpiritual Fire Art - Kurenai 1 cardSpiritual Fire Art - Kurenai
                                          Spiritual Fire Art - Kurenai
                                          Trap Normal
                                          Spiritual Fire Art - Kurenai

                                            Tribute 1 FIRE monster; inflict damage to your opponent equal to that monster's original ATK.


                                            1 cardVolcanic Emission 1 cardVolcanic Emission
                                            Volcanic Emission
                                            Trap Normal
                                            Volcanic Emission

                                              Activate 1 of these effects (but you can only use each effect of "Volcanic Emission" once per turn); ● Take 1 "Volcanic" monster from your Deck, and either add it to your hand or Special Summon it, ignoring its Summoning conditions, but return it to the hand during the End Phase. ● Target 1 Pyro monster on the field; inflict damage to your opponent equal to that monster's original ATK, or if you targeted a monster you control, the damage is halved.


                                              1 cardFiendsmith's Desirae 1 cardFiendsmith's Desirae
                                              Fiendsmith's Desirae
                                              LIGHT 9
                                              Fiendsmith's Desirae
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 2400


                                              "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.


                                              1 cardAmphibious Swarmship Amblowhale 1 cardAmphibious Swarmship Amblowhale
                                              Amphibious Swarmship Amblowhale
                                              FIRE
                                              Amphibious Swarmship Amblowhale
                                              • ATK:

                                              • 2600

                                              • LINK-4

                                              Link Arrow:

                                              Left

                                              Right

                                              Bottom

                                              Bottom-Right


                                              2+ Effect Monsters Gains 200 ATK for each Link Monster in the GYs. You can only use each of the following effects of "Amphibious Swarmship Amblowhale" once per turn. ● If this card is destroyed: You can target 1 Link-3 or lower monster in either GY; Special Summon it. ● If a Link-3 or lower monster(s) on the field is destroyed by battle or card effect while this card is in your GY: You can banish this card from your GY; destroy 1 card on the field.


                                              1 cardHiita the Fire Charmer, Ablaze 1 cardHiita the Fire Charmer, Ablaze
                                              Hiita the Fire Charmer, Ablaze
                                              FIRE
                                              Hiita the Fire Charmer, Ablaze
                                              • ATK:

                                              • 1850

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                              1 cardMaliss Q White Binder 1 cardMaliss Q White Binder
                                              Maliss Q White Binder
                                              DARK
                                              Maliss Q White Binder
                                              • ATK:

                                              • 2300

                                              • LINK-3

                                              Link Arrow:

                                              Top

                                              Left

                                              Right


                                              2+ monsters, including a "Maliss" monster If this card is Special Summoned: You can target up to 3 cards in any GY(s); banish them. During your Main Phase: You can Set 1 "Maliss" Trap from your Deck or GY. If this card is banished: You can pay 900 LP; Special Summon it, then you can draw 1 card. You can only use each effect of "Maliss White Binder" once per turn.


                                              1 cardMoon of the Closed Heaven 1 cardMoon of the Closed Heaven
                                              Moon of the Closed Heaven
                                              LIGHT
                                              Moon of the Closed Heaven
                                              • ATK:

                                              • 1200

                                              • LINK-2

                                              Link Arrow:

                                              Top

                                              Top-Right


                                              2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                              1 cardPromethean Princess, Bestower of Flames 1 cardPromethean Princess, Bestower of Flames
                                              Promethean Princess, Bestower of Flames
                                              FIRE
                                              Promethean Princess, Bestower of Flames
                                              • ATK:

                                              • 2700

                                              • LINK-3

                                              Link Arrow:

                                              Left

                                              Right

                                              Bottom


                                              2+ Effect Monsters You cannot Special Summon monsters, except FIRE monsters. You can only use each of the following effects of "Promethean Princess, Bestower of Flames" once per turn. During your Main Phase: You can Special Summon 1 FIRE monster from your GY. If a monster(s) is Special Summoned to your opponent's field, while this card is in your GY (except during the Damage Step): You can target 1 FIRE monster you control and 1 monster your opponent controls; destroy them, and if you do, Special Summon this card.


                                              1 cardRelinquished Anima 1 cardRelinquished Anima
                                              Relinquished Anima
                                              DARK
                                              Relinquished Anima
                                              • ATK:

                                              • 0

                                              • LINK-1

                                              Link Arrow:

                                              Top


                                              1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                              1 cardS:P Little Knight
                                              1 cardS:P Little Knight
                                              S:P Little Knight
                                              DARK
                                              S:P Little Knight
                                              • ATK:

                                              • 1600

                                              • LINK-2

                                              Link Arrow:

                                              Left

                                              Right


                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                              1 cardSalamangreat Almiraj 1 cardSalamangreat Almiraj
                                              Salamangreat Almiraj
                                              FIRE
                                              Salamangreat Almiraj
                                              • ATK:

                                              • 0

                                              • LINK-1

                                              Link Arrow:

                                              Bottom-Right


                                              1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                              1 cardSalamangreat Raging Phoenix 1 cardSalamangreat Raging Phoenix
                                              Salamangreat Raging Phoenix
                                              FIRE
                                              Salamangreat Raging Phoenix
                                              • ATK:

                                              • 2800

                                              • LINK-4

                                              Link Arrow:

                                              Top

                                              Bottom-Left

                                              Bottom

                                              Bottom-Right


                                              2+ FIRE Effect Monsters If this card is Link Summoned using "Salamangreat Raging Phoenix" as material: You can add 1 "Salamangreat" card from your Deck to your hand. If a face-up FIRE monster(s) you control is destroyed by battle or card effect while this card is in your GY: You can target 1 of those monsters; Special Summon this card, and if you do, this card gains ATK equal to that monster's ATK. You can only use each effect of "Salamangreat Raging Phoenix" once per turn.


                                              1 cardSalamangreat Sunlight Wolf 1 cardSalamangreat Sunlight Wolf
                                              Salamangreat Sunlight Wolf
                                              FIRE
                                              Salamangreat Sunlight Wolf
                                              • ATK:

                                              • 1800

                                              • LINK-2

                                              Link Arrow:

                                              Top

                                              Bottom


                                              2 FIRE Effect Monsters If a monster(s) is Normal or Special Summoned to the zone(s) this card points to (except during the Damage Step): You can add 1 FIRE monster from your GY to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with the added monster's name. During your Main Phase, if you control this card that was Link Summoned using "Salamangreat Sunlight Wolf" as material: You can add 1 "Salamangreat" Spell/Trap from your GY to your hand. You can only use each effect of "Salamangreat Sunlight Wolf" once per turn.


                                              1 cardUnderworld Goddess of the Closed World 1 cardUnderworld Goddess of the Closed World
                                              Underworld Goddess of the Closed World
                                              LIGHT
                                              Underworld Goddess of the Closed World
                                              • ATK:

                                              • 3000

                                              • LINK-5

                                              Link Arrow:

                                              Top

                                              Top-Right

                                              Right

                                              Bottom

                                              Bottom-Right


                                              4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                              1 cardBlue-Eyes Spirit Dragon 1 cardBlue-Eyes Spirit Dragon
                                              Blue-Eyes Spirit Dragon
                                              LIGHT 9
                                              Blue-Eyes Spirit Dragon
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 3000


                                              1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.


                                              1 cardRyzeal Detonator 1 cardRyzeal Detonator
                                              Ryzeal Detonator
                                              LIGHT
                                              Ryzeal Detonator
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2500


                                              2+ Level 4 "Ryzeal" monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it. You can only use each of the following effects of "Ryzeal Detonator" once per turn. If this card is Special Summoned: You can attach 1 monster from your GY to this card as material. If an Xyz Monster(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                              1 cardSuper Starslayer TY-PHON - Sky Crisis 1 cardSuper Starslayer TY-PHON - Sky Crisis
                                              Super Starslayer TY-PHON - Sky Crisis
                                              DARK
                                              Super Starslayer TY-PHON - Sky Crisis
                                              • ATK:

                                              • 2900

                                              • DEF:

                                              • 2900


                                              2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.



                                              BLAZE ACCELERATOR Decks in TCG








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